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 Custom Track - Horror Road [GSU project]

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4TLPati
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PostSubject: Custom Track - Horror Road [GSU project]   Mon Oct 18, 2010 11:03 am

Hey in some weeks is Halloween and i had a idea to make a Custom Track in Google SketchUp call Halloween Road or something. THis will be a scary road and will be released on 31.October (Halloween). But i don't want to make it alone so I need 4-5 helpers. When you want to help just write it here! And if you have a cool idea HELP.

Pati

Helpers:

Designers:
-4TLPati

KMP:
-igorseabra4

...

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Last edited by 4TLPati on Tue Oct 19, 2010 3:58 pm; edited 7 times in total
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igorseabra4



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PostSubject: Re: Custom Track - Horror Road [GSU project]   Mon Oct 18, 2010 12:16 pm

You know, how can multiple people make a CT together?
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PostSubject: Re: Custom Track - Horror Road [GSU project]   Mon Oct 18, 2010 12:40 pm

For example 1 person do the first part of the model and a other person the other half, one the object positions and so on....

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igorseabra4



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PostSubject: Re: Custom Track - Horror Road [GSU project]   Mon Oct 18, 2010 12:55 pm

GL for you... I could do the object positions. I like making those. I'm guessing that you'll put some boos?
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PostSubject: Re: Custom Track - Horror Road [GSU project]   Mon Oct 18, 2010 1:01 pm

Yeah ok and yes.

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igorseabra4



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PostSubject: Re: Custom Track - Horror Road [GSU project]   Mon Oct 18, 2010 1:14 pm

I can make a 100% custom KMP, with how many thing we want. I can change the number of everything but the Checkpoints, Routes, AREA and CAME.
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igorseabra4



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PostSubject: Re: Custom Track - Horror Road [GSU project]   Mon Oct 18, 2010 1:16 pm

Oh and which track will be the base? If the models isn't very big we can use SNES GV2, as that one has some nice BRRES effects.
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PostSubject: Re: Custom Track - Horror Road [GSU project]   Mon Oct 18, 2010 1:37 pm

First i will look what for a model i want to make. But SNES GV2 is a good base. BTW for what is AREA and CAME in the kmp?

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Last edited by 4TLPati on Mon Oct 18, 2010 4:20 pm; edited 1 time in total (Reason for editing : not GH, GV)
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igorseabra4



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PostSubject: Re: Custom Track - Horror Road [GSU project]   Mon Oct 18, 2010 4:11 pm

CAME is for the time trial cameras, and AREA I have no idea. But none can be edited.
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PostSubject: Re: Custom Track - Horror Road [GSU project]   Tue Oct 19, 2010 3:58 pm

I made a base track now. I imported all in SZS Modifier as GV2 as base. I will test it tomorrow. I still think if i should add some pumpkins xD

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☆Enryx☆



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PostSubject: Re: Custom Track - Horror Road [GSU project]   Tue Oct 19, 2010 4:35 pm

Good luck with this. Nice idea
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PostSubject: Re: Custom Track - Horror Road [GSU project]   Tue Oct 19, 2010 5:43 pm

I'll do something.... like de complex it.... maybe.

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PostSubject: Re: Custom Track - Horror Road [GSU project]   Fri Oct 22, 2010 4:16 pm

We should make another Custom Track as well.
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PostSubject: Re: Custom Track - Horror Road [GSU project]   Fri Oct 22, 2010 4:56 pm

Christmas Road xD

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PostSubject: Re: Custom Track - Horror Road [GSU project]   Fri Oct 22, 2010 5:03 pm

lol yeah Very Happy
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PostSubject: Re: Custom Track - Horror Road [GSU project]   Sat Oct 23, 2010 3:41 am

I will probably do something special for Christmas.
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PostSubject: Re: Custom Track - Horror Road [GSU project]   Sat Oct 23, 2010 4:11 am

Nice BigOto.

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ALPHAMARIOX



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PostSubject: Re: Custom Track - Horror Road [GSU project]   Tue Oct 26, 2010 8:40 pm

Awesome.
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PostSubject: Re: Custom Track - Horror Road [GSU project]   Today at 10:43 am

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