Mario Kart Wii: Custom Community

Mario Kart Wii: Custom Community

The #1 Hacking and Customization Resource!
 
HomePortalCalendarFAQSearchMemberlistUsergroupsRegisterLog in
Welcome To Mario Kart Customs!

Share | 
 

 Custom Track ideas

View previous topic View next topic Go down 
Go to page : Previous  1, 2
AuthorMessage
igorseabra4

avatar

Posts : 273
Join date : 2010-09-24

PostSubject: Re: Custom Track ideas   Wed Jan 05, 2011 12:43 pm

Crappy as hell?! WTF!? Why do you say that!


Last edited by igorseabra4 on Wed Jan 05, 2011 2:50 pm; edited 1 time in total
Back to top Go down
View user profile
4TLPati
Admin
avatar

Posts : 650
Join date : 2010-07-08
Age : 20
Location : Germany, Baden W├╝rttemberg

PostSubject: Re: Custom Track ideas   Wed Jan 05, 2011 1:46 pm

LemmTK wrote:
GCN Wario Colluseum(Some 1 already made it but it looks as crappy as hell)
First read the video description before you say that a track is bad.

Twisted Evil Pati Twisted Evil

_________________
I\'m 4TLPati visit my youtube: www.youtube.com/user/mkwiigamer

My Friendcodes:
Spoiler:
 

Back to top Go down
View user profile http://www.youtube.com/user/mkwiigamer
ALPHAMARIOX

avatar

Posts : 2030
Join date : 2010-07-06
Age : 23
Location : Fort Smith, Northwest Territories, Canada

PostSubject: Re: Custom Track ideas   Fri Jan 07, 2011 7:31 pm

Though there will be hours of hex editing to make a BRRES, it will be merely NOTHING when compared to making a program with a hex editor. Some programs take MONTHS just to be released.
Back to top Go down
View user profile http://www.youtube.com/ALPHAMARIOX
MarioBills



Posts : 1
Join date : 2011-02-12

PostSubject: Re: Custom Track ideas   Sat Feb 12, 2011 9:36 pm

wow...

New Idea Very Happy

Invasion Pathway:

You start about 10 seconds away from a castle with 3 paths!

You have 3 ways to go, and thwomps guard every one! The first path will be 2nd fastest on the first lap, longest on 2nd lap and fastest in last lap, but the track is kinda like incendia castle by MrBean35000vr because the paths move

But back to the idea, ok so the first path in the first lap brings you to thwomps castle, with an edited thwomp with is 3x the size of a normal one (optional) and the Thowms move and fall every 5 seconds! Also theres 2 trap doors on sides (no there not a shortcut, you will FALL) but you have to run through the door by the king thwomp (3x size one) and then you will meet with the other paths and then its just 2 sharp turns to the finish line and you go to the castle

in the second lap for the 1st path, theres MORE thwomps 3rdlap, you guessed it NO THWOMPS
I dont care what the last to paths are :/
Back to top Go down
View user profile
Sponsored content




PostSubject: Re: Custom Track ideas   

Back to top Go down
 
Custom Track ideas
View previous topic View next topic Back to top 
Page 2 of 2Go to page : Previous  1, 2
 Similar topics
-
» Mega Man 11 Boss idea
» Dragon Rider a Stikfas Custom
» LEGO Storage/Organization Ideas
» Custom Casing Vault
» Custom poly-spell is permanent

Permissions in this forum:You cannot reply to topics in this forum
Mario Kart Wii: Custom Community :: Mario Kart Riivolution Hacking :: Model Hacking and Custom Tracks-
Jump to: