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     All MKWii File Names List

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    Posts: 420
    Join date: 2010-08-22
    Age: 18
    Location: somewhere in Italy

    PostSubject: All MKWii File Names List   Sun Nov 07, 2010 3:21 pm

    idk, Blitz asked me to post this on "Model Hacking Support" section, I think it's this, if it's not, then move Smile

    Ok this has been originally posted (by me) on in the MKW workshop area. It contains every useful (and not) file name and what it rapresents.


    la_bike = Flame Runner
    la_kart = Offroader
    lb_bike = Wario Bike
    lb_kart = Flame Flyer
    lc_bike = Shooting Star
    lc_kart = Piranha Prowler
    ld_bike = Spear
    ld_kart = Jetsetter
    ldf_bike = Standard Bike L
    ldf_kart = Standard Kart L
    ldf_bike_blue = Standard Bike L (Battle Mode + Blue Team)
    ldf_bike_red = Standard Bike L (Battle Mode + Red Team)
    ldf_kart_blue = Standard Kart L (Battle Mode + Blue Team)
    ldf_kart_red = Standard Kart L (Battle Mode + Red Team)
    le_bike = Phantom
    le_kart = Honeycoupe

    ma_bike = Mach Bike
    ma_kart = Classic Dragster
    mb_bike = Sugarscoot
    mb_kart = Wild Wing
    mc_bike = Zip Zip
    mc_kart = Super Blooper
    md_bike = Sneakster
    md_kart = Daytripper
    mdf_bike = Standard Bike M
    mbf_kart = Standard Kart M
    mdf_bike_blue = Standard Bike M (Battle Mode + Blue Team)
    mdf_bike_red = Standard Bike M (Battle Mode + Red Team)
    mdf_kart_blue = Standard Kart M (Battle Mode + Blue Team)
    mdf_kart_red = Standard Kart M (Battle Mode + Red Team)
    me_bike = Dolphin Dasher
    me_kart = Sprinter

    sa_bike = Bullet Bike
    sa_kart = Booster Seat
    sb_bike = Bit Bike
    sb_kart = Mini Beast
    sc_bike = Quacker
    sc_kart = Cheep Charger
    sd_bike = Magikruiser
    sd_kart = Tiny Titan
    sdf_bike = Standard Bike S
    sdf_kart = Standard Kart S
    sdf_bike_blue = Standard Bike S (Battle Mode + Blue Team)
    sdf_bike_red = Standard Bike S (Battle Mode + Red Team)
    sdf_kart_blue = Standard Kart S (Battle Mode + Blue Team)
    sdf_kart_red = Standard Kart S (Battle Mode + Red Team)
    se_bike = Jet Bubble
    se_kart = Blue Falcon

    Add at the end of these names...

    -bds = Baby Daisy
    -bk = Dry Bowser
    -blg = Baby Luigi
    -bmr = Baby Mario
    -bpc = Baby Peach
    -ca = Birdo
    -dd = Diddy Kong
    -dk = Donkey Kong
    -ds = Daisy
    -ds3 = Daisy (Biker Outfit)*
    -fk = Funky Kong
    -jr = Bowser Jr.
    -ka = Dry Bones
    -kk = Toadette
    -ko = Toad
    -kp = Bowser
    -kt = King Boo
    -la_mii_f = Large Mii Outfit A (Female)
    -la_mii_m = Large Mii Outfit A (Male)
    -lb_mii_f = Large Mii Outfit B (Female)
    -lb_mii_m = Large Mii Outfit B (Male)
    -lg = Luigi
    -ma_mii_f = Medium Mii Outfit A (Female)
    -ma_mii_m = Medium Mii Outfit A (Male)
    -mb_mii_f = Medium Outfit B (Female)
    -mb_mii_m = Medium Mii Outfit B (Male)
    -mr = Mario
    -nk = Koopa Troopa
    -pc = Peach
    -pc3 = Peach (Biker Outfit)*
    -rs = Rosalina
    -rs3 = Rosalina (Biker Outfit)*
    -sa_mii_f = Small Mii Outfit A (Female)
    -sa_mii_m = Small Mii Outfit A (Male)
    -sb_mii_f = Small Mii Outfit B (Female)
    -sb_mii_m = Small Mii Outfit B (Male)
    -wl = Waluigi
    -wr = Wario
    -ys = Yoshi

    Example: Yoshi's Mach bike = ma_bike-ys
    Obviously, there isn't funky's blue falcon and things like this ^^


    Mushroom Cup
    Luigi Circuit beginner_course.szs
    Moo Moo Meadows farm_course.szs
    Mushroom George kinoko_course.szs
    Toads Factory factory_course.szs

    Flower Cup
    Mario Circuit castle_course.szs
    Coconut Mall shopping_course.szs
    DK's Snowboard Cross boardcross_course.szs
    Wario's Gold Mine truck_course.szs

    Star Cup
    Daisy Circuit senior_course.szs
    Koopa Cape water_course.szs
    Maple Treeway treeway_course.szs
    Grumble Volcano volcano_course.szs

    Special Cup
    Dry Dry Ruins desert_course.szs
    Moonview Highway highway_course.szs
    Bowser's Castle koopa_course.szs
    Rainbow Road rainbow_course.szs
    __________________________________________________ _____

    Shell Cup
    GCN Peach Beach old_peach_gc.szs
    DS Yoshi Falls old_falls_ds.szs
    SNES Ghost Valley old_obake_sfc.szs
    N64 Mario Raceway old_mario_64.szs

    Banana Cup
    N64 Sherbet Land old_sherbet_64.szs
    GBA Shy Guy Beach old_heyho_gba.szs
    DS Delfino Square old_town_ds.szs
    GCN Waluigi Stadium old_waluigi_gc.szs

    Leaf Cup
    DS Desert Hills old_desert_ds.szs
    GBA Bowser Castle old_koopa_gba.szs
    N64 DK's Jungle Parkway old_donkey_64.szs
    GCN Mario Circuit old_mario_gc.szs

    Lighting Cup
    SNES Mario Circuit 3 old_mario_sfc.szs
    DS Peach Gardens old_garden_ds.szs
    NGC DK Mountain old_donkey_gc.szs
    N64 Bowser Castle old_koopa_64.szs


    block_battle.szs = block plaza
    casino_battle.szs = ChainChomp Roulette
    old_battle3_gba.szs = GBA Battle Course 3
    old_battle4_sfc.szs = SNES Battle Course 4
    old_cookieland_gc.szs = GCN Cookieland
    old_house_ds.szs = DS Twilight House
    old_matenro_64.szs = N64 Sky Scraper
    sand_battle.szs = Thwomp Desert
    skate_battle.szs = Funky Stadium
    venice_battle.szs = Delfino Pier


    Mushroom Cup

    1-Luigi Circuit -> n_circuit32_n (_f the last round)
    2 Moo Moo Meadows -> n_farm_n (_f the last round)
    3-Mushroom Gorge -> n_kinoko_n (_f the last round)
    4-Toad's Factory -> STRM_N_FACTORY_N (_f the last round)

    Flower Cup

    5-Mario Circuit -> n_circuit32_n (_f the last round)
    6-Coconut Mall -> n_shopping32_n (_f the last round)
    7-DK Summit -> n_snowboard32_n (_f the last round)
    8-Wario's Gold Mine-> STRM_N_TRUCK_N (_f the last round)

    Star Cup

    9-Daisy Circuit -> n_daisy32_n (_f the last round)
    10-Koopa Cape -> STRM_N_WATER_N (_f the last round)
    11-Maple Treeway -> n_maple_n (_f the last round)
    12-Grumble Volcano -> n_volcano32_n (_f the last round)

    Special Cup

    13-Dry Dry Ruins -> STRM_N_DESERT_N (_f the last round)
    14-Moon View Highway -> STRM_N_RIDGEHIGHWAY_N (_f the last round)
    15-Bowser's Castle -> STRM_N_KOOPA_N (_f the last round)
    16-Rainbow Road -> n_rainbow32_n (_f the last round)

    Shell Cup

    17-GCN Peach Beach -> r_gc_beach32_n (_f the last round)
    18-DS Yoshi Falls -> r_ds_jungle32_n (_f the last round)
    19-SNES Ghost Valley 2 -> r_sfc_obake32_n (_f the last round)
    20-N64 Mario Raceway -> r_64_circuit32_n (_f the last round)

    Banana Cup

    21-N64 Sherbet Land -> r_64_sherbet32_n (_f the last round)
    22-GBA Shyguy Beach -> r_agb_beach32_n (_f the last round)
    23-DS Delfino -> r_ds_town32_n (_f the last round)
    24-GCN Waluigi Stadium -> r_gc_stadium32_n (_f the last round)

    Leaf Cup

    25-DS Desert Hills -> r_ds_desert32_n (_f the last round)
    26-GBA Bowser Castle 3 -> r_agb_kuppa32_n (_f the last round)
    27-N64 DK Jungle Parkway -> r_64_jungle32_n (_f the last round)
    28-GCN Mario Circuit -> r_gc_circuit32_n (_f the last round)

    Lightning Cup

    29-SNES Mario Circuit 3 -> r_sfc_circuit32_n (_f the last round)
    30-DS Peach Garden -> r_ds_garden32_n (_f the last round)
    31-GCN DK Mountain -> r_gc_mountain32_n (_f the last round)
    32-N64 Bowser's Castle -> r_64_kuppa32_n (_f the last round)

    Take out the * before each BRSTM name

    * o_FanfareTA1st_32.brstm-------> finish first / Winning Results (Battle)
    * o_FanfareTA1st_only32.brstm---> Finish First (Battle)
    * o_hyousyou_cut.brstm----------> Trophy Presentation (shorter)
    * o_hyousyou_lose.brstm---------> No trophy for you!
    * o_hyousyou_normal.brstm-------> trophy presentations (short)
    * o_hyousyou_winningrun.brstm---> Trophy Presentation
    * o_Option_32.brstm-------------> options
    * o_Start2_32_fan.brstm---------> start your engines (time trial)
    * o_Start32_fan.brstm-----------> Start Your Engines (Race)
    * strm_me.brstm ----------------> band/ fanfare
    * o_Wi-Fi_waiting32.brstm--------> waiting to join (Fi)
    * o_Crs_In_Fan.brstm intro-------> race (race)
    * o_Crs_In_Fan_battle.brstm-----> race intro (battle)
    * o_Crs_In_Fan_Wifi.brstm-------> race intro (Fi)
    * o_Ending_PartA_32.brstm ------>- generique1 end-game (luigi circuit)
    * o_FanfareBTdraw_32.brstm-----> draw / Winning Results (Battle)
    * o_FanfareGP1_32.brstm---------> finish first / Winning Results (Race)
    * o_FanfareGP1_only32.brstm-----> Finish First (Race)
    * o_FanfareGP2_32.brstm---------> finish ok / Winning Results (Race)
    * o_FanfareGP2_only32.brstm-----> finish ok (race)
    * o_FanfareGPdame_32.brstm -----> finish-out / losing results (race)
    * o_FanfareGPdame_only32.brstm--> finish out (race)
    * o_FanfareMIlose_32.brstm-------> defeat / Losing Results (Battle)
    * o_FanfareMIlose_only32.brstm---> Defeat (Battle)
    * o_FanfareMIwin_32.brstm-------> victory / Winning Results (Time Trial)
    * o_FanfareMIwin_only32.brstm---> Victory (Time Trial)
    * o_FanfareMIWinBoss_32.brstm---> victory / Winning Results (Competition)

    Battle Stages:

    Delfino Pier = n_venice_n (F for the last minute)
    Funky Stadium = n_skate_n (F for the last minute)
    N64 SkyScraper = r_64_battle_n (F for the last minute)
    GBA Battle Course 3= r_agb_battle_n (F for the last minute) and yes, is "agb", not "gba"
    DS Twilight House = r_DS_battle_n (F for the last minute)
    SNES Battle Course 4 = r_sfc_battle_n (F for the last minute)
    Block Plaza = n_block_n (F for the last minute)
    ChainChomp Roulette = n_casino_n (F for the last minute)
    GCN Cookieland = r_GC_Battle32_n (F for the last minute)
    Thwomp Desert = n_ryuusa_n (F for the last minute) <- NOT SURE


    banana.thp ----- Banana Cup Courses
    battle_cup_select.thp ----- All Battle Cup Stages
    battle_retro.thp ----- Retro Battle Cup Stages
    battle_wii.thp ----- Wii Battle Cup Stages
    cup_select.thp ----- All Racing Cup Courses
    flower.thp ----- Flower Cup Courses
    kinoko.thp ----- Mushroom Cup Courses
    konoha.thp ----- Leaf Cup Courses
    koura.thp ----- Shell Cup Courses
    special.thp ----- Special Cup Courses
    star.thp ----- Star Cup Courses
    lightning.thp ----- Lighning Cup Courses

    class_top.thp ----- Racers Racing When Choosing GP Class
    drift_select.thp ----- Mario Racing In A Kart Showing Automatic Or Manual When Choosing Drift Mode
    indiv_team.thp ----- Pedestal Of Celebrating Racers When Choosing Team Race Or Solo
    multi_top.thp ----- Gameplay Of VS Race And Battle When Choosing One After Choosing Multiplayer Mode
    single_top.thp ----- Gameplay Of VS Race And Battle When Choosing One After Chossing Single Player Mode
    top_menu.thp ----- Little Animations In The Title Screen Right After You Choose Your License

    ending_normal.thp ----- After Getting Gold Cups On All Cups 150cc And Below, It Is The Ending Scene After Sunset Luigi Circuit And Shows A Little Box In The Corner Showing This
    ending_true.thp ----- After Getting Gold Cups On ALL Cups Including Mirror, It Is The Ending Scene After Sunset Luigi Circuit And Shows A Little Box In The Corner Showing This


    Award_*.szs ----- Award Ceremony
    Channel_*.szs ----- Mario Kart Wii Channel
    Event_*.szs ----- Most Likely A Tournament, But Not 100% Sure
    Globe_*.szs ----- Nintendo WFC
    MenuMulti_*.szs ----- All Screens After Selecting Multi Player
    MenuSingle_*.szs ----- All Screens After Selecting Single Player
    Present_*.szs ----- Getting New Character/Vehicle Screen
    Race_*.szs ----- A VS Race Or Battle
    Title_*.szs ----- Title Screens Until The Screen After Choosing License

    * = Language

    E=English PAL
    U=English NTSC
    S=Spanish PAL
    F=French PAL
    C=Chinese <- NOT SURE
    Q=French NTSC (Q standing for Quebec?)
    M=Spanish NTSC (M standing for Mexico?)


    *-allkart.szs ----- Character's Vehicles
    *-allkart_BT.szs ----- Character's Vehicles (Battle Mode)

    * = character (same list as in the first part; Example: Yoshi in the menu = ys_allkart)




    Award.szs ----- Award Ceremony
    Channel.szs ----- Mario Kart Wii Channel
    Event.szs ----- Most Likely A Tournament, But Not 100% Sure
    Globe.szs ----- Nintendo WFC
    MenuMulti.szs ----- All Screens After Selecting Multi Player
    MenuSingle.szs ----- All Screens After Selecting Single Player
    Present.szs ----- Getting New Character/Vehicle Screen
    Race.szs ----- A VS Race Or Battle
    Title.szs ----- Title Screens Until The Screen After Choosing License


    common.szs (everything is here)


    font.szs (font_K.szs in the Korean game)


    english.szs = english
    italian.szs = italian
    for all languages




    CommonObj01.szs = Portals (Like in KC's competitions)
    CommonObj02.szs = coin
    CommonObj03.szs = ramp models
    CommonObj04.szs = kinoko's
    CommonObj05.szs = pipe, goomba, woodboxes, oil stain, pylon
    CommonObj06.szs = chain chomp, and rolling chomp
    CommonObj07.szs = hanachan (i have no idea how i can tell you the right english word)
    CommonObj08.szs = Dry Bowser's Fire Breath
    CommonObj09.szs = that thing in desert hills
    CommonObj10.szs = thwomp
    CommonObj11.szs = bomb car
    CommonObj12.szs = bat, dk mountain rock, cataquack



    Guess the languages


    Backmodel.szs -> the waving flag when you are on VS race, the cup when u r on a GP, the 2 balloons when u r battling, the cronometer when on tt (hard to understand maybe)
    Earth.szs -> maybe the earth's textures (when u r on wfc)... all the textures are like 8x8 pixels, and the 3d model is empty


    draw_demo.szs (like MC, no textures, no lap, no checkpoints)
    winningrun_demo.szs (Same, but with textures)
    loser_demo.szs (same, u start inside a wall)
    ring_mission.szs (Galaxy Colosseum)
    old_mario_gc_b.szs (slightly different gcn mc)
    MiiBody.szs (contains mii animation and textures... but idk where those textures are used...)



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    PostSubject: Re: All MKWii File Names List   Sun Nov 07, 2010 3:51 pm


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    Technical Admin

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    PostSubject: Re: All MKWii File Names List   Sun Nov 07, 2010 8:52 pm

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    PostSubject: Re: All MKWii File Names List   Mon Nov 08, 2010 11:38 am

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    PostSubject: Re: All MKWii File Names List   Thu Nov 11, 2010 3:02 pm

    That looks nice. Very Happy
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    Trent Rez

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    PostSubject: Re: All MKWii File Names List   Sat Nov 26, 2011 8:09 pm

    I don't know why that this is not stickied. Razz *stickies*
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    PostSubject: Re: All MKWii File Names List   Wed Dec 07, 2011 8:06 am

    Thanks, I realy need it. Smile
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    All MKWii File Names List

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