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 As to the custom track.

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syoutoku1@Eve_is_my_bride



Posts : 83
Join date : 2010-07-08
Age : 21
Location : Japan

PostSubject: As to the custom track.   Sat Jul 10, 2010 11:45 am

I have knew as to the custom track for two months. I don't many know nevertheless.

  • I don't know how to setting the height of the road.
  • I don't know how to setting the gimmick or obstacle.
  • I don't know how to as to the kcl file.

Please teach me as to the above‐mentioned.


I don't know how to setting as to the wall. Please teach me as to this way.


Last edited by syoutoku1@Eve_is_my_bride on Sun Jul 18, 2010 1:47 am; edited 5 times in total
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Johnny



Posts : 1537
Join date : 2010-07-10
Age : 105
Location : Miles and Miles away...

PostSubject: Re: As to the custom track.   Sat Jul 10, 2010 2:20 pm

1. In paint, White is the highest, Black is the lowest, and all the grayish colors in between are different height levels.
2. In the kmp, go to object positions. You can revise thwomps, goombas, and item boxes.
3. In the course model, highlight all you models on the right, and press on create kcl in the tool tab. There, Chooses whether a plygon is a boost, road, jump, etc.

Hope this helped! Very Happy
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syoutoku1@Eve_is_my_bride



Posts : 83
Join date : 2010-07-08
Age : 21
Location : Japan

PostSubject: Re: As to the custom track.   Sat Jul 10, 2010 6:11 pm

Johnny wrote:
1. In paint, White is the highest, Black is the lowest, and all the grayish colors in between are different height levels.
2. In the kmp, go to object positions. You can revise thwomps, goombas, and item boxes.
3. In the course model, highlight all you models on the right, and press on create kcl in the tool tab. There, Chooses whether a plygon is a boost, road, jump, etc.

Hope this helped! Very Happy
Thank you! Very Happy
Problem be settled the 1 2 and 3.

Then, other question. So, update the main reply. I don't know how to setting as to the wall. Please teach me as to this way.
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Johnny



Posts : 1537
Join date : 2010-07-10
Age : 105
Location : Miles and Miles away...

PostSubject: Re: As to the custom track.   Sat Jul 10, 2010 7:32 pm

unfortunately, i dont know how to add walls...
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Blitz
Technical Admin


Posts : 159
Join date : 2010-07-14
Age : 20
Location : Dallas, TX

PostSubject: Re: As to the custom track.   Wed Jul 14, 2010 6:29 pm

syoutoku1@Eve_is_my_bride wrote:

I don't know how to setting as to the wall. Please teach me as to this way.
as a KCL or upright walls?
for both I have tutorials, check out my tut thread in this section. FOR KCL, look through my KCL vids and if its upright walls, there isn't a good way to do so in paint, but there are steps to get slightly vertical, and almost perfectly vertical walls.
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syoutoku1@Eve_is_my_bride



Posts : 83
Join date : 2010-07-08
Age : 21
Location : Japan

PostSubject: Re: As to the custom track.   Sun Jul 18, 2010 1:44 am

Blitz (On Vacation) wrote:
as a KCL or upright walls?
for both I have tutorials, check out my tut thread in this section. FOR KCL, look through my KCL vids and if its upright walls, there isn't a good way to do so in paint, but there are steps to get slightly vertical, and almost perfectly vertical walls.
I success the this way. Thank you! Very Happy
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ALPHAMARIOX



Posts : 2030
Join date : 2010-07-06
Age : 23
Location : Fort Smith, Northwest Territories, Canada

PostSubject: Re: As to the custom track.   Mon Jul 19, 2010 9:32 pm

How about for more advance Custom Track design using Google Sketchup or 3DS Max
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PostSubject: Re: As to the custom track.   Today at 8:43 pm

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